Image courtesy of Scryfall.com
Ramp, Risk, and Resourceful Play with Accelerate
Red spells in Magic often hinge on tempo—advancing your board state just enough to pressure your opponent while keeping a sharp eye on the risks. Accelerate, a common-ranked instant from Torment, embodies that spirit in a tiny, two-mana package: {1}{R}. On the surface, it simply says “Target creature gains haste until end of turn. Draw a card.” But the real magic is in how you leverage that temporary surge to bend the flow of a game toward your creative vision 🧙♂️🔥.
What makes Accelerate a surprisingly versatile tool is the alignment between haste and card draw. Granting haste to a creature you control can turn a modest body into a late-game threat, allowing you to push through extra damage before your opponent’s removal or blockers stabilize. Drawing a card right after you accelerate opens a door to immediate options—whether you’re hunting a removal spell, another threat, or a surprise combat trick. In red’s wheelhouse, that blend of urgency and improvisation is where the craft shines, and Accelerate rewards the player who plans several moves ahead, then seizes the moment when the window opens ⚔️.
“I’ve seen lightning move slower.” — Nomad Sentry
The flavor text mirrors the card’s design: speed is relative, and in many games the right acceleration can feel like cheating the clock. In formats where this card sees play, you’re asked to weigh the value of a guaranteed two-mana investment against the unpredictable terrain of removal, blockers, and opposing threats. The draw adds a bookmark to your plan, ensuring you’re not left with a dead, purely tempo-based spell if the board state swerves—an invitation to creative decision-making rather than a one-note tempo move 🧠🎲.
Consider a few concrete angles where Accelerate unlocks creative play:
- Push through a surprise short game plan: Give haste to a small attacker to threaten a quick victory before the opponent can answer, while drawing a card to find the perfect follow-up play. The decision space expands dramatically when you know you’ll replace the card you drew with a second threat or a needed answer.
- Protect a fragile threat with a tempo shield: Use Accelerate on your early-game beater to capitalize on an opening, then draw into a pump spell, removal, or mana acceleration for the next swing. The combo of haste plus draw can turn a single attack into a multi-turn pressure sequence 💎.
- Trade tempo for information: Accelerate can bait a removal spell on your opponent’s end step, letting you draw into another plan while your creature remains a credible threat. In red, information is currency, and a timely draw is part of your burn toolbox 🔥🎯.
From a deck-building perspective, Accelerate shines as a flexible, low-commitment tool. It isn’t a hard ramp spell, and it isn’t a draw spell—it's a hybrid that rewards thoughtful sequencing. The card’s rarity as common and its two-mana cost make it accessible in a wide range of red builds, especially in formats where you’re stacking tempo with early threats and reactive answers. In the broader history of MTG design, Accelerate stands as a reminder that red doesn’t need a booming card-advantage engine to stay competitive; it needs clever timing, bold swings, and the willingness to gamble a little on the next draw 🧙♂️🎨.
For players who savor the tactile joy of a well-placed instant, Accelerate also anchors a particular kind of play-space—one that invites you to imagine multiple lines of play on every turn. You’re not just casting a bolt; you’re orchestrating momentum. The art on Torment’s card, painted by Gary Ruddell, captures the surge of energy and the crackling immediacy that makes red feel like a sprint rather than a stroll. The card’s simple text becomes a canvas for experimentation: which creature deserves the temporary boost? Which threat is worth the extra card in hand? And can you force a moment of attack that your opponent can’t plan for until it’s too late 🧭⚡️.
In practice, Accelerate rewards practice and curiosity. It rewards you for reading the patrol of threats across the battlefield and for spotting the delicate balance between tempo and card advantage. The most memorable games with this spell happen when you’ve practiced the rhythm: you accelerate at the right moment, you draw into a critical answer or finisher, and you ride that momentum into a win that feels almost anticipatory, like you predicted the future of the board and then punched it into reality 🎲.
Practical playtips
- Reserve Accelerate for moments when you can capitalize on haste—either to push through lethal damage or to force an unfavorable exchange for your opponent.
- Keep a mental note of your card draw; the extra card can be the difference between a clean win and a stumble on the next turn.
- Pair Accelerate with a flexible threat that remains relevant after combat, so you maximize the value of the drawn card.
- In longer games, use the draw as a tool to discover answers that stabilize your position, turning a potential setback into another opportunity to attack or block decisively 🧙♂️🔥.
And just as Accelerate teaches you to adapt on the fly, you can upgrade your workspace to match the energy of your games. A reliable, customizable desk accessory—like a round rectangular vegan PU leather mouse pad—keeps your hands comfortable while you map out your turn-by-turn plan. It’s a small, tactile detail that reinforces how thoughtful, creative play starts long before the first card hits the battlefield. If you’re in the market, the product linked below is a perfect fit for long nights of drafting, testing, and tinkering, providing a smooth surface for both paper and digital practice sessions 🧙♂️🎨. Round rectangular vegan PU leather mouse pad customizable
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